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5 July 32009 / Robin Wellner

SpaceFlight2D progress

I wondered how much I have worked on SpaceFlight2D over time. So I made a graph.

SpaceFlight2D Development

Click to see SpaceFlight2D development


As you can see, in the beginning, I was working on it like a maniac, and later slowed down my pace, so that now, development seems to come to a halt. But the release of v1.0 is near. Before that, the only new releases are bug fixes for the 0.9 series. It’s funny to see how SF2D went from 0.0 to 0.8 in 5½ months — all before 2009. In 2009, the same time went by, but SF2D saw only one major revision. This summer SpaceFlight2D will be out of beta for the first time.

This shows 2008 was the Year of the Python for me, and 2009 is the Year of the Lua.

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